draw tree using graphics in c++.

implementation of to draw tree using graphics in c++.

  • program: 

#include <graphics.h>

#include <iostream>
#include <math.h>
#include <sstream>
using namespace std;
 
// Function that prints Tree using
// functions graphic.h header file
void printTree(int x, int y, int* array,
               int index,
               int total_elements)
{
 
    // Base Case
    if (index >= total_elements)
        return NULL;
 
    // Convert int value into string
    ostringstream str1;
    str1 << array[index];
 
    string str2 = str1.str();
    char* str = &str2[0u];
 
    // Set color of the boundary of
    // circle as green
    setcolor(GREEN);
 
    // Draw the circle of radius 15
    // that represent node of Tree
    circle(x, y, 15);
    floodfill(x, y, GREEN);
 
    // Print the values of the node
    // in the circle
    outtextxy(x - 2, y - 3, str);
 
    // Set the color of the line
    // from parent to child as green
    setcolor(GREEN);
 
    // Evaluating left and right child
    int left = 2 * index + 1;
    int right = 2 * index + 2;
 
    // Recursively draw the left subtree
    // and the right subtree
    printTree(x - y / (index + 1), y + 50,
              array, left, total_elements);
 
    printTree(x + y / (index + 1), y + 50,
              array, right, total_elements);
 
    // Draw the line (or link) when the
    // node is not the leaf node
    if (left < total_elements) {
        line(x, y, x - y / (index + 1), y + 50);
    }
 
    if (right < total_elements) {
        line(x, y, x + y / (index + 1), y + 50);
    }
 
    return NULL;
}
 
// Driver Code
int main()
{
    // Initialize graphic driver
    int gd = DETECT, gm;
    initgraph(&gd, &gm, "None");
 
    // Consider the tree as represented
    /*
             1
          /     \
         2       3
       /  \     / \
      4   5    6   7
     / \  /
     8  9 10
    */
 
    // Given array arr[]
    int array[] = { 1, 2, 3, 4, 5,
                    6, 7, 8, 9, 10 };
 
    // Function Call

   getch();

    // closegraph function closes the

    // graphics mode and deallocates

    // all memory allocated by

    // graphics system

    closegraph();

}

output:






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